Virtual and augmented realities from a sonic interaction design perspective
A high fidelity but efficient sound simulation is an essential element of any virtual or augmented reality experience. In recent years, several advances in hardware and software technologies are facilitating the development of immersive interactive sonic experiences. In this talk, Stefania will present an overview of the state of the art and future directions of immersive sound for virtual and augmented reality, presenting applications in culture, art, education and health.
Stefania Serafin is Professor in Sound and Music Computing at Aalborg University in Copenhagen. She received a PhD in computer based music theory and acoustics from Stanford University in California and researches in the field of sonic interaction design for virtual and augmented reality and new interfaces for musical expression.